You will find a woman who will give you a Sack of Grain for the Leather Leggings. Look in the well near the south side of the town to find the Knight's Piece. On the far west side of the mine you will find the Brak Nurr. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Take one of them with you. You will see a burial cloth and a shovel. Go south to Silden and speak to Joftaz in the Inn. Arlie Steelsoul (Chapter 3) Return to Craig and give him the trap. Go to Eggley to the west and use Nivek's key to unlock the shop. Go south to Silden and speak to Joftaz in the Inn. Use some Fadamor's Formula to open the barn door and find Tamney. Return to Tamney with the stones and he will agree to return to Northwarden. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. Their defense will go up by 25. Give him one of your Vapor Masks so that he may escape. Go west from there and speak to the farmer in his house. Eventually you will be attacked by three Nighthawks. He will also give you three diamonds he had stolen from the Baron's Treasury. Just behind the hill to the northwest you will find the moredhel boxes. Return to Dhatsavan's column in the ruins with the Cup. Your way will be blocked by one of Steelsoul's men, however. Go due north and attack the goblins surrounding the house. He will reward you with 300 gold and a virtue key. The Crawler's house is next to the inn in Silden. Sadly Patrus will die in the destruction of the Rift Machine. After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. You will find the moredhel near a house south of Decamp on the Teeth. When the story begins, Owyn, from Tiburn, is tending Seigneur Locklear's wounds. Venutrier of Lan will capture you and throw you into the mines. Take all of them because you will need them to get out. Return in a day and Steelsoul's man will allow to pass. The Naphtha Mines (Chapter 4) If you go to the barracks, you will be told about a stolen ruby. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. Head south, then (just before you hit the south-east exit) west towards Hawk's Hollow, picking up the HH chest. Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. Arlie Steelsoul (Chapter 3) Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. You will find a password in a chest at the end. Go west into the town and speak to Count Corvalis in his townhouse. Use the password 'VICTORY' to open it. Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. To the northeast you will find three pantathians who are causing the energy drain. Use the two remaining Vapor Masks to jump into the river and escape the mines. Leave the sewers and Krondor. The note mentions someone from Cavall Keep. Confront him with the message you found in the chest and he will admit his dislike of Navon. To the northeast you will find three pantathians who are causing the energy drain. Enter Dhatsavan's temple near the center of the island by the waterfall. Give the Idol to Kat on the upper level and she will give you some information. Give the Idol to Kat on the upper level and she will give you some information. Use the Royal Key of Krondor to enter the Palace. Return to the town and speak to Peter the Grey in the Inn. Krondor Krondor is the Southernmost city in the Kingdom of Midkemia. The chapter walkthroughs will tell you if there is a chest in the area and its solution. Chapter 9 - Mad Gods Rage Return to Romney and report your success to the Duke. Their defense will go up by 25. Chapter 7 - The Long Ride He will reward you with a Ring of the Golden Way. Return southeast and cross the bridge guarded by goblins. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Take the Cellar Key from Navon's body. Click on the house after the battle to speak to Mitchel Waylander. Go east to a farmstead and look in the house. Betrayal at Krondor Walkthrough This is the full walkthrough of the best RPG game in the history. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. He will tell you to ask someone named Isaac about the ruby. The Temple of Dala (Chapter 3) The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Return to the Temple of Dala to the west and give them the Sack of Grain. In a corridor to the northwest you will find Obkhar. When you leave LaMut and continue south you will attacked by another assassin. You can find spoiled rations in the inn in Silden. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. In the southeast corner of the area you will find two IronJaw traps in a chest. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. Leave the sewers and Krondor. Past the temple you will see a path to the west that leads to a Waterfall. He will ask you to poison rations in some moredhel boxes nearby. One of them carries a note which will reveal to you a connection between the moredhel and the nighthawks. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. The Naphtha Mines (Chapter 4) He will tell you that a minstrel is sleeping in the barn nearby. Chapter 8 - Of Lands Afar Finn will appear and will escort you to Prince Arutha. Return to the catapult and use the gear to fix it, then use the catapult on the town. Go north to Kenting Rush. Return to Irmelyn in Armengar to claim a 200 gold reward. Return to Tamney with the stones and he will agree to return to Northwarden. Return in a day and Steelsoul's man will allow to pass. Continue east to the town of Lyton. Return to the catapult and use the gear to fix it, then use the catapult on the town. In the top-right corner of the cave you will find the Geomancer Stones in a chest. Go south to Silden and speak to Joftaz in the Inn. Once you get into the cheat mode (accessable only from the tactical map), by holding down ALT, RIGHT SHIFT and the ~ Key for about a second, you'll "find" a moredhal (sp?) Continue east to the town of Lyton. Return to the upper level. You will find a password in a chest at the end. He will tell you to report to Duke Martin. Return to Irmelyn in Armengar to claim a 200 gold reward. Take one of them with you. Just behind the hill to the northwest you will find the moredhel boxes. You will be ambushed several times by Nighthawks along the way. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Speak to Brother Marc in a field just past Sarth. chapter 1: 6478. chapter 2: 9216 . You will find stairs leading down to the lower level in a room on the west side of the level. Go east to a farmstead and look in the house. Due to a planned power outage on Friday, 1/14, between 8am-1pm PST, some services may be impacted. Puzzle chest. Go to Loriel to the west and speak with Keifen Alescook. System Location; DOS <path-to-game>\GAMES\ [LETTERS] An old selection THE HELP WEB VISITS: since November 17, 1998 [UPDATES] Latest: August 3, 1999 [CREDITS/HISTORY] James will volunteer to enter the Moredhel headquarters to snatch their battle plans. Just through that you will find Calin. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. You will find another Brak Nurr at the far west end of the next level. He will ask you to poison rations in some moredhel boxes nearby. Go back south the way you came and you will meet Duke Martin just south of where you started. Take the picklocks from one of the bodies. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Continue north and cross the next bridge to the west. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. In the next room you will find the Oracle of Aal. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Go to Loriel to the west and speak with Keifen Alescook. He will tell you that a minstrel is sleeping in the barn nearby. Northeast you will find another trio of houses. Cast Strength Drain on the Wind Elementals to defeat them. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Arlie Steelsoul (Chapter 3) Go east from his house and cross the bridge. He will tell you that he used to be young but something sapped his energy in the woods to the east. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. He will agree to tell you what he knows about the spyglass and the spider if you retrieve a bag that was stolen from him by the Crawler. Return to the first room and open the south door with the Interdictor Key. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Squire Phillip will appear and give you the Waani device. In the top-right corner of the cave you will find the Geomancer Stones in a chest. Your way will be blocked by one of Steelsoul's men, however. 1.00. Chapter 1 - Into a Dark Night The high priestess will be suffering from a lack of sleep and none of the priests will be able to heal you are bless your equipment because some spellcaster nearby is doing dream sendings. Return southeast and cross the bridge guarded by goblins. You can find Isaac behind a big hill north of Hawk's Hollow. It will be a difficult battle. Leave the sewers and Krondor. His friend, Tomas, would wield the unearthly armor of the Valheru and command the armies of Elvandar to fight the final titanic battle at Sethanon. You can solve all the sidequests, gain all the scrolls from throughout the area, know all the stories inside, and even get the codes for the cheat chest. Continue southeast until you reach Sarth. Craig the Logger (Chapter 7) Return to the bridge and give the soldiers the password. Inside you will see a note from Squire Phillip who has taken the device. Continue east past Highcastle. Give the Idol to Kat on the upper level and she will give you some information. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. You can find spoiled rations in the inn in Silden. Krondor is the one leading South from the starting point (between Yabon and LaMut). Return to Irmelyn in Armengar to claim a 200 gold reward. Their defense will go up by 25. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Go east from his house and cross the bridge. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. He will tell you where the Waani device is located. Inside you will see a note from Squire Phillip who has taken the device. Chapter 9 - Mad Gods Rage Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. Craig the Logger (Chapter 7) Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Chapter 7 - The Long Ride You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Venutrier of Lan will capture you and throw you into the mines. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Continue along the road to the east and you will come across a house. He will tell you that a minstrel is sleeping in the barn nearby. The note mentions someone from Cavall Keep. The upper level exit is in the southwest corner of the level. Travel north past Romney and through Prank's Stone. Behind it is the exit. Defeat the enemies and take the Idol of Lassur from the trapped chest. Leave the cave and return to Navon in Kenting Rush. The upper level exit is in the southwest corner of the level. and everything else you'll need to beat the game: On the overhead map, hold down the ALT-Right SHIFT . To the west you will find 3 Vapor Masks. In the top-right corner of the cave you will find the Geomancer Stones in a chest. 2 Moredhel Warriors, 1 . Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. Speak to Moraeulf and he will give you the password. Arlie Steelsoul (Chapter 3) Speak to Moraeulf and he will give you the password. Use the submission form, or email them as attachments to faqs@neoseeker.com. Soon your party members will become sick. He will also give you the book 'Chapel's Rmur n Whepuns'. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Return to Duke Martin south of Northwarden and show him the plans. Enter Romney and go the Black Sheep Tavern. Return in a day and Steelsoul's man will allow to pass. Cast Strength Drain on the Wind Elementals to defeat them. She will give you a Tuning Fork among other things. Travel north toward Sarth and speak to Brother Marc just outside. Use the Key of Lineages you received from Calin to enter the ruins. Return to Duke Martin and he will tell you to return to Northwarden. Go back west and then south from Highcastle. Go east to a farmstead and look in the house. Return to the Temple of Dala to the west and give them the Sack of Grain. Betrayal at Krondor ta. This is a subquest and the walkthrough for it is below. Go left and then north at the next fork. The Temple of Dala (Chapter 3) Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. You will find Navon Du Sandau near the center of the town. Chapter 5 - When Rivers Run Blood Mike's RPG Center - Betrayal at Krondor - Walkthrough Walkthrough Main Quest Chapter 1 - Into a Dark Night Chapter 2 - Shadow of the Nighthawks Chapter 3 - The Spyglass and the Spider Chapter 4 - Marked for Death Chapter 5 - When Rivers Run Blood Chapter 6 - Betrayal Chapter 7 - The Long Ride Chapter 8 - Of Lands Afar Chapter 9 - Mad Gods Rage Continue along the road to the east and you will come across a house. Travel north toward Sarth and speak to Brother Marc just outside. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. He will tell you how to get to Elvandar and will give you the Key of Lineages. The Naphtha Mines (Chapter 4) Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Go south into the dead end and walk through the illusionary mountains to the west. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. He will ask you to retrieve one of his IronJaw traps from the area. Chapter 7 - The Long Ride Take Nivek's Key off the body just outside town. Poison the rations inside with some Coltari poison. Speak to Brother Marc in a field just past Sarth. Return to Duke Martin and he will express concerns about what the enemy is planning. Craig the Logger (Chapter 7) In a corridor to the northwest you will find Obkhar. The exit to the mines is in the northwest corner of the mines. Get your equipment from the chests in the room. The Naphtha Mines (Chapter 4) Take the picklocks from one of the bodies. Craig the Logger (Chapter 7) Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Enter it from the south by the mountains to avoid the pirates. He will ask you to retrieve one of his IronJaw traps from the area. To the southeast you will see Rowe's barn. This staff will allow Owyn to cast magic again. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. He will tell you that he used to be young but something sapped his energy in the woods to the east. The Naphtha Mines (Chapter 4) Go south into the dead end and walk through the illusionary mountains to the west. Stay on the east side of the river and go north. To the northwest you will find the passage to the lower levels. When you leave the mine you will be in the dwarf town of Caldara. The Naphtha Mines (Chapter 4) He will tell you that a minstrel is sleeping in the barn nearby. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Sadly Patrus will die in the destruction of the Rift Machine. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Drop all your rations and sleep for a night. Look inside the house to the northwest to find a message left by Pug. Leave the palace through the sewers and leave through the exit in the south. Behind it is the exit. See below for a walkthrough for this sub-quest. Use the password 'VICTORY' to open it. Finn will appear and will escort you to Prince Arutha. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. He will ask you to poison rations in some moredhel boxes nearby. Spells Legal Stuff Credits ===== Introduction ===== This is an in-depth guide to of Betrayal at Krondor. He will ask you to retrieve one of his IronJaw traps from the area. Return to the Temple of Dala to the west and give them the Sack of Grain. In a barn you will be attacked by a group of moredhel warriors. Behind the house is a chest containing a spell, some gold, and a Rapier with a #3 Bless type. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. He will tell you where the rift machine is located and how to destroy it. Return to the temple and the lector will make you protectors of the faith and will ask you to kill Navon Du Sandau, the leader of the Nighthawks. Their defense will go up by 25. Continue south and enter the town of LaMut. Continue northeast toward Lyton, but go west before you reach it. The Temple of Dala (Chapter 3) In a large room to the northwest you find Gamina guarded by some enemies. The man there will tell you about the substance that was put in the ale that makes men keep drinking until they are drunk. Just west of Romney you will find a strange house behind a hill. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Return to Duke Martin and he will tell you to return to Northwarden. Return in a day and Steelsoul's man will allow to pass. Look inside the house to the northwest to find a message left by Pug. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. To the southeast you will see Rowe's barn. Just west of Romney you will find a strange house behind a hill. 2000-2011 mikesrpgcenter.com. You can buy some in the shop in Northwarden if you have none. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Return to the Temple of Dala to the west and give them the Sack of Grain. The Stolen Ruby (Chapter 1) To the northwest you will find the passage to the lower levels. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. After you cross the bridge, go east and talk to Moraeulf. To the northeast you will find three houses together. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Use some Fadamor's Formula to open the barn door and find Tamney. You can fight them or you can find out the password. He will reveal himself as Neville, the son of Count Corvalis, and the leader of the Nighthawks. Go through the door in the north wall and keep following the passage. Arlie Steelsoul (Chapter 3) Stay on the east side of the river and go north. Go south at the first two forks and keep going down the passage. Drop all your rations and sleep for a night. If you are having trouble finding it, refer to the color map included in your box. Speak to the Duke of Romney at the beginning of the third chapter. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. He will tell you what he knows about the rift machine. He will give you the ruby and in return you will sharpen his sword for him. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Cast Strength Drain on the Wind Elementals to defeat them. Enter Dhatsavan's temple near the center of the island by the waterfall. The Diviner's Halls is a cave northeast from the town. Continue southeast until you reach Sarth. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Inside a woman will ask you to help her with her stable door. Return to the town and speak to Peter the Grey in the Inn. Use this key to open most of the locked doors under Sethanon. He will also give you the book 'Chapel's Rmur n Whepuns'. Go back west and then south from Highcastle. After you defeat the spellcaster return to the temple and the priestess will teach Owyn the spell of Hocho's Haven as thanks for defeating the spellcaster. He will tell you that the keep burned down. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Use the Key of Lineages you received from Calin to enter the ruins. You will find another Brak Nurr at the far west end of the next level. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. There are two ways you can reveal Navon's true identity as the leader of the Nighthawks: Go back south the way you came and you will meet Duke Martin just south of where you started. Continue all the way to the west to find the chest Moraeulf was talking about. Maps. To the northeast you will find three houses together. In a large room to the northwest you find Gamina guarded by some enemies. Restock your provisions from the items inside the house. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Inside a woman will ask you to help her with her stable door. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. Go back south the way you came and you will meet Duke Martin just south of where you started.
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