• Fixed an issue with Dusk Mage Set's Celestial Pauldrons set bonus not functioning. • Added a couple of lights in the first cinematic to brighten darker areas. These two new affixes have made their way to Fazeer’s Dun’djinn: Anchored and Essential. • Both tooltips for the relic HUD elements now show the proper numbers for the current energy levels. • Fixed an issue where Shocked effects would not apply correctly if they affected one of the skill slots that is in a different position with Gamepad vs. Mouse/Keyboard. Deck Date: Nov 30, 2020. • Certain mailbox items are no longer hidden on the mail reward screen. • Fixed an issue where after switching contracts, they displayed amount of fame always refers to the contract that has been chosen when the player has entered the game. Steam, Xbox One, PlayStation 4 Minor Patch - November 4th, 2020. All of them can now be found randomly in pet cages. Don't worry, if you don't like our emails you can unsubscribe at any time with just a single click of a link found in every email. • Edited Pound's Endurance bonus buff tooltip to reflect that it does 30% bonus to attack speed and damage for basics, not 50%. • Adjusted how we calculate per-level damage bonuses for various minion skills and their tooltips. In shipping builds, this information is hidden unless the player holds a combination of keys on the menu for 4 seconds. Tiered(top 50%-75% played) and un-tiered/spice(bot 50%-25% played) would be interesting to know. • Updated a spawner in a particular location near a hut. • Updated the minimap warp pad icon to look more like the actual one in game. • Moved warp location to not be too close to the NPC when chest reward falls. • 0.5 second cooldown added to Luminous Run (for real this time) to prevent accidental double casts. • Herman's specter now wields a Herman's Masterwork bow instead of a Two-Ton Pull. • Fixed an issue where players could not navigate the contracts menu after unlocking a high level reward, scrolling all the way to the end, then closing and re-opening the menu. • Updated the Welcome Screen art for Halloween update. MTGGoldfish, Inc. is not affiliated with Wizards of the Coast LLC. Discussion on Magic: the Gathering's Legacy (Type 1.5) format, decks, cards, tournaments, etc. • Fixed spawners for B'hemau - Netherim Brute and Algramath - Netherim Herald found in Mapworks and Challenge Dungeons that may have prevented them from spawning properly. How spoopy! • Fixed an area where gold was being dropped and could not be picked up. © 1995-2020 Wizards. • Added three new pet variations: Midnight Cat, Spooky Retriever, Dragonling Spirit. These new additions are a perfect fit for those who like to keep their space a little more on the macabre side. • Reduced the drop rate of Lifebound Scrolls, so you're not sitting on so many of them, from a 1 in 20 chance to a 1 in 40 chance. Can you move forward without a movement skill? • Scout's Bones now deals poison damage instead of the player's weapon element type. • Fixed the Hyvid Scrapper recipe that unlocked the Hyvid Wrecker recipe instead. Recently it’s been growing in both popularity and success again, so we invited one of the premier Goblin kings to the cast to discuss … • Fixed an issue where leveling the Venomous Maw skill does not increase its damage over time. • Added new Relic Legendary gear icons. • Potential fix for an issue where players were unable to see their fort props but could still enter the fort on Xbox. Please check out our. The information presented on this site about Magic: The Gathering, both literal and graphical, is copyrighted by Wizards of the Coast. Calculating the deck price based on your collection ... All emails include an unsubscribe link. • Fixed an issue where Hardcore Forged and Railmaster characters do not stay dead if they die while in a party. • Fixed Herman's Masterwork legendary affix not functioning. By continuing to browse this site you are agreeing to use our cookies. • Fixed an issue where the poison shrine VFX is displayed over the characters head when the 'Overheated' buff from Mountain King's Gauntlets is active. • Targeting breakables with a gamepad is easier now. Happy Halloween-ish Torchlight family! • Moved a pillar that clipped through a bridge on a specific seed. • Fixed an issue where Shocking Rounds' passive causes the enemies' corpses to be connected with laser beams, and the title may crash if the turret kills an enemy. • Removed a resource node that could not be reached. Biography []. • Fixed a floating trap found in the background. • Updated various NPCs in passages with names and bubble text. • Added water tiles near Warp 1 so that edge is not seen. • Fixed an issue where the player may revive or warp under the map - especially with large monsters nearby. Until then, follow all of our social channels to find out about all things Torchlight III and until next time… happy haunting! • Increased drop chance of Adult Hyvid Glands for Musky Business quest. • Moved fort edit button to top of the screen. Forged User account menu • Legacy Goblins in 2020: A Much Needed Primer Update. • Add Parameterized Damage Reduction, effectively making the trait multiplicative. • Fixed Plate of Pancakes quest item that dropped sideways. • Fixed an issue where party invites do not get sent correctly when certain glyphs are in the Steam account name. • Added a small delay to the Pound skill's tier 3 bonus to make it more obvious that it's happening.    - Craftsman's Contract: Witch's Table (Rare), Skull Gate (Magic) Deck Price: MAIN DECK. • Fixed an issue where the player can sink into the ground texture for a moment on a few specific seeds. This is a bit more of a significant change for Ridiculous difficulty than for Painful or Hard, but we did at least increase the rate a bit for those as well. • Fixed an issue where unlocking the Tier 1 bonus of the Sacrifice to Goose skill does not grant additional damage vulnerability on enemies. • Add new icons, SFX, and VFX for new Legendary items. • Fixed the missing countdown timer from pet inventory when pet has fled. These affixes can be quite the Trick-or-Treat for unwary players. A big clue was dropped from Avalanche's Head of Story, Adrian Ropp, in a PlayStation Blog post, where he says in reference to the game's setting, "Goblins were around, but this lot certainly didn't work at Gringotts. Export to: Creature (34) 2. • Added decoration and chest to a dead end area. • Fixed Skittles, Thunderthighs and Oakbeard having a unique champion monster quality decal under them, when we don't do that for other minibosses that you fight in boss arenas. • Fixed an issue where 'Party' and 'Whisper' buttons are initially not displayed in the 'Steam Friends' tab. • Moved an unreachable breakable. Heads up, you are now leaving Arc Games! • Added the following spoopy fort decorations: Decklist Stats Sample Hand. The density of monster spawns here also was leading to over-leveling and for it to just take too long to clear on your way to The Chasm when playing through the story. • Fixed Tight Breeches (common item) coded incorrectly to appear as a Legendary drop on the mini-map. • Fixed the Blood Missiles from Blood Seekers incorrect tooltip. • Custodians no longer scale up after spawning. Hi! Goblins are better than ever, with some sweet new cards this year to boost the power of a Legacy staple. • Created methods to reduce performance issues on Switch related to minion spawns. Legacy Challenge #12223578 on 10/31/2020 . • Fixed an issue where The player cannot finish the quest due to the insufficient amount of objects to collect on a specific seed for ‘Bottle Block’ • Fixed an issue where Button prompts for menu and tab navigation were missing on all controller setups. • Fixed an issue where the list of playable characters cannot be scrolled with the left stick. This Dusk Mage is showing off the latest Ancient Ember set and one of the two new legendary weapons. • Fixed an issue where the 'New Legendary Skill Slot' notification icon appears when hovering over the edges of the remaining icons displayed at the upper-right corner of the screen. • Updated "Mute" button to say "Block" to reflect the function of the button. • Placed mushroom in a more suitable location so it’s not hovering off of a rock. • Fixed an issue where Brall did not have a walking animation for the first 2-3 seconds when starting the fight. This team rocks! • Shortened the goblin forest waterfall (River Run) mapworks dungeon. • Fixed an issue where damage dealt by the Miasma skill caused both Dark and Light bar of the Dusk Mage to be charged, which affected entering the Harmonic Form. Scary Good Legendary Gear, Haunted Pets, Spooky Fort Decorations, and more! Log In Sign Up. In addition, I included a Plateau to have access to my sideboarded white spells. We’re coffin’ up new decorations to add to your fort. Goblins in Modern are pure balls-to-the-walls aggro, while the Legacy counterpart plays like Midrange Control with a good beatdown. • Edited Rapid Strike’s tooltip to reflect that it hits three times by default, not 4. • Fixed Kenik from appearing where they shouldn’t. • Fixed an issue where the Tier 3 bonus of the Power Projection skill did not give invulnerability. • Added final Bane icon for enhanced activation. • Added a wooden platform underneath some rocks to flatten navmesh and prevent the player from falling into hole. • Fixed an issue where unknown glyphs are displayed as underscores in chat when they are part of the user's Steam account name. Functions that were not translated into Traditional Chinese Updated `` Mute '' button say. Needed Primer update Nerd '' quest and changed to a more viewable location additional... Needed Primer update 's Tier 3 bonus that did not have a walking animation for purposes. 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